NHL 2 Team road parlay system
Sorry for the delay, was hoping for some line movement. Wash is one of the teams. Almost everywhere I look Philly is a bigger fave or same as LA. I usually use 5dimes lines which have LA as the bigger fave. So I'm going with Philly for a couple reasons. We are getting some better odds using 5dimes and I thnk it's the better play ayway. LA has a bad road record while Ott is good at home. Anyway..
Game 1, Wash -123 and Phil +100, $10 to win $26.26
Sorry for the delay, was hoping for some line movement. Wash is one of the teams. Almost everywhere I look Philly is a bigger fave or same as LA. I usually use 5dimes lines which have LA as the bigger fave. So I'm going with Philly for a couple reasons. We are getting some better odds using 5dimes and I thnk it's the better play ayway. LA has a bad road record while Ott is good at home. Anyway..
Game 1, Wash -123 and Phil +100, $10 to win $26.26
Anyone else notice that the teams selected for the parlay rarely both lose. Any ideas on how to take advantage of this fact.
Anyone else notice that the teams selected for the parlay rarely both lose. Any ideas on how to take advantage of this fact.
Yes, take 'em both individually on the ML/PL equating the value of units using the Sotto system.. Your assessment is on target, after review, I have found it to be a 'rare' occurance when both teams chosen; lose in one night
Yes, take 'em both individually on the ML/PL equating the value of units using the Sotto system.. Your assessment is on target, after review, I have found it to be a 'rare' occurance when both teams chosen; lose in one night
Yes, take 'em both individually on the ML/PL equating the value of units using the Stoffo system.. Your assessment is on target, after review, I have found it to be a 'rare' occurance when both teams chosen; lose in one night
Yes, take 'em both individually on the ML/PL equating the value of units using the Stoffo system.. Your assessment is on target, after review, I have found it to be a 'rare' occurance when both teams chosen; lose in one night
s_N
s_N
| 5.00 | 5.50 | 5.50 | |
| 110 | 10.00 | 11.00 | 6.00 |
| 110 | 15.00 | 16.50 | 1.50 |
| 120 | 25.00 | 30.00 | 0.00 |
| 140 | 40.00 | 56.00 | 1.00 |
| 160 | 60.00 | 96.00 | 1.00 |
| 180 | 90.00 | 162.00 | 7.00 |
| 200 | 125.00 | 250.00 | 5.00 |
| 5.00 | 5.50 | 5.50 | |
| 110 | 10.00 | 11.00 | 6.00 |
| 110 | 15.00 | 16.50 | 1.50 |
| 120 | 25.00 | 30.00 | 0.00 |
| 140 | 40.00 | 56.00 | 1.00 |
| 160 | 60.00 | 96.00 | 1.00 |
| 180 | 90.00 | 162.00 | 7.00 |
| 200 | 125.00 | 250.00 | 5.00 |
| 5.00 | 5.50 | 5.50 | |
| 110 | 10.00 | 11.00 | 6.00 |
| 110 | 15.00 | 16.50 | 1.50 |
| 120 | 25.00 | 30.00 | 0.00 |
| 140 | 40.00 | 56.00 | 1.00 |
| 160 | 60.00 | 96.00 | 1.00 |
| 180 | 90.00 | 162.00 | 7.00 |
| 200 | 125.00 | 250.00 | 5.00 |
| 5.00 | 5.50 | 5.50 | |
| 110 | 10.00 | 11.00 | 6.00 |
| 110 | 15.00 | 16.50 | 1.50 |
| 120 | 25.00 | 30.00 | 0.00 |
| 140 | 40.00 | 56.00 | 1.00 |
| 160 | 60.00 | 96.00 | 1.00 |
| 180 | 90.00 | 162.00 | 7.00 |
| 200 | 125.00 | 250.00 | 5.00 |
| 5.00 | 5.50 | 5.50 | |
| 110 | 10.00 | 11.00 | 6.00 |
| 110 | 15.00 | 16.50 | 1.50 |
| 120 | 25.00 | 30.00 | 0.00 |
| 140 | 40.00 | 56.00 | 1.00 |
| 160 | 60.00 | 96.00 | 1.00 |
| 180 | 90.00 | 162.00 | 7.00 |
| 200 | 125.00 | 250.00 | 5.00 |
| 5.00 | 5.50 | 5.50 | |
| 110 | 10.00 | 11.00 | 6.00 |
| 110 | 15.00 | 16.50 | 1.50 |
| 120 | 25.00 | 30.00 | 0.00 |
| 140 | 40.00 | 56.00 | 1.00 |
| 160 | 60.00 | 96.00 | 1.00 |
| 180 | 90.00 | 162.00 | 7.00 |
| 200 | 125.00 | 250.00 | 5.00 |
Oil I don't think you can use the 8 game progression that I use for the parlay system, for your idea. It was meant to take advantage of the higher payouts for a parlay. You'd have to modify to fit a single play chase.
I do not know the W/L record of individual games but maybe a labby line on both might work if the win% is high enough. I can maybe do some testing.
Oil I don't think you can use the 8 game progression that I use for the parlay system, for your idea. It was meant to take advantage of the higher payouts for a parlay. You'd have to modify to fit a single play chase.
I do not know the W/L record of individual games but maybe a labby line on both might work if the win% is high enough. I can maybe do some testing.
Oil I don't think you can use the 8 game progression that I use for the parlay system, for your idea. It was meant to take advantage of the higher payouts for a parlay. You'd have to modify to fit a single play chase.
I do not know the W/L record of individual games but maybe a labby line on both might work if the win% is high enough. I can maybe do some testing.
Oil I don't think you can use the 8 game progression that I use for the parlay system, for your idea. It was meant to take advantage of the higher payouts for a parlay. You'd have to modify to fit a single play chase.
I do not know the W/L record of individual games but maybe a labby line on both might work if the win% is high enough. I can maybe do some testing.
Oil I don't think you can use the 8 game progression that I use for the parlay system, for your idea. It was meant to take advantage of the higher payouts for a parlay. You'd have to modify to fit a single play chase.
I do not know the W/L record of individual games but maybe a labby line on both might work if the win% is high enough. I can maybe do some testing.
Oil I don't think you can use the 8 game progression that I use for the parlay system, for your idea. It was meant to take advantage of the higher payouts for a parlay. You'd have to modify to fit a single play chase.
I do not know the W/L record of individual games but maybe a labby line on both might work if the win% is high enough. I can maybe do some testing.
Oil (and Dan),
Here are some numbers you may find helpful in your analysis:
Parlaying a fade against the "official plays" has hit 6 times to date (and as you can imagine, they had high yields given the amount of dogs involved).
GM1=2
GM2=1
GM3=1
GM5=1
GM7=1
*another game 7 currently pending
Playing those same fades individually and categorizing them as "stronger dog" (fade against the weaker road fav) and "weaker dog" (fade against the stronger road fav) results in:
Stronger Dog
16-9 (64% win rate)
GM1=10
GM2= 3
GM3=3
Played in a straight marty progression = YTD of +17.7units
Played in a chase as "to win" 1 unit = YTD of +16units
Weaker Dog
11-14 (44% win rate)
GM1= 6
GM2= 2
GM3= 1
GM4= 1 (plus one pending)
GM5= 1
Played in a straight marty progression = YTD of +24.6units
Played in a chase as "to win" 1 unit = YTD of +11units
Personally, I think a straight marty on the stronger dog and a "to win" chase on the weaker is the way to go (at least until the break)...thoughts?
Oil (and Dan),
Here are some numbers you may find helpful in your analysis:
Parlaying a fade against the "official plays" has hit 6 times to date (and as you can imagine, they had high yields given the amount of dogs involved).
GM1=2
GM2=1
GM3=1
GM5=1
GM7=1
*another game 7 currently pending
Playing those same fades individually and categorizing them as "stronger dog" (fade against the weaker road fav) and "weaker dog" (fade against the stronger road fav) results in:
Stronger Dog
16-9 (64% win rate)
GM1=10
GM2= 3
GM3=3
Played in a straight marty progression = YTD of +17.7units
Played in a chase as "to win" 1 unit = YTD of +16units
Weaker Dog
11-14 (44% win rate)
GM1= 6
GM2= 2
GM3= 1
GM4= 1 (plus one pending)
GM5= 1
Played in a straight marty progression = YTD of +24.6units
Played in a chase as "to win" 1 unit = YTD of +11units
Personally, I think a straight marty on the stronger dog and a "to win" chase on the weaker is the way to go (at least until the break)...thoughts?
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