tophat, does your book offer -1 for baseball? I highly recommend that on your faves to reduce juice. Worse you can do is push in a 1 run victory. It could conserve your profits for the last 3 weeks before football.
0
tophat, does your book offer -1 for baseball? I highly recommend that on your faves to reduce juice. Worse you can do is push in a 1 run victory. It could conserve your profits for the last 3 weeks before football.
[Quote: Originally Posted by 702underdog] tophat, does your book offer -1 for baseball? I highly recommend that on your faves to reduce juice. Worse you can do is push in a 1 run victory. It could conserve your profits for the last 3 weeks before football.
What's up Dog.
Unfortunately they don't. I hear what you're saying man. The heavy chalk plays are 13-4, still profitable. It's the mid level plays that are killing me.
I've got to take my lumps until baseball comes around. It may never come around by the looks of it, but I have to continue to build the system. Nothing is perfect. I will just fasten my seat belt and hope that I don't go down in a horrific ball of flames.
Units are dropping like flies and there is nothing I can do to stop it. Recently I added more statistical information and seems to have been a big mistake. It has resulted in 2-3 plays per day which is not a good thing. I feel that in the long run the added info will be a positive to what I am trying to accomplish here.
The number one goal is to obviously win some cash. Building the database is a close second at this point. We don't expect a child to pop out of its mothers womb and start running do we? I am in this for the long haul in hopes of developing something positive.
Thanks,
Top
0
[Quote: Originally Posted by 702underdog] tophat, does your book offer -1 for baseball? I highly recommend that on your faves to reduce juice. Worse you can do is push in a 1 run victory. It could conserve your profits for the last 3 weeks before football.
What's up Dog.
Unfortunately they don't. I hear what you're saying man. The heavy chalk plays are 13-4, still profitable. It's the mid level plays that are killing me.
I've got to take my lumps until baseball comes around. It may never come around by the looks of it, but I have to continue to build the system. Nothing is perfect. I will just fasten my seat belt and hope that I don't go down in a horrific ball of flames.
Units are dropping like flies and there is nothing I can do to stop it. Recently I added more statistical information and seems to have been a big mistake. It has resulted in 2-3 plays per day which is not a good thing. I feel that in the long run the added info will be a positive to what I am trying to accomplish here.
The number one goal is to obviously win some cash. Building the database is a close second at this point. We don't expect a child to pop out of its mothers womb and start running do we? I am in this for the long haul in hopes of developing something positive.